Thursday, March 31, 2011
1. Check to see if certain game quotes are accurate
2. Make professional friends online
3. Post something interesting
4. Update the monthly special image
5. Eat a cookie
6. Keep Sonny Joon from distracting me
7. Burn a CD
There's a lot more than that. It's sure exciting though, keeping on my toes, multi-tasking etc!
Oh, by the way, we're a little excited about making the New York Times list of best books on an iPad. Check it out!
Tomorrow's April Fool's day! I'll be sure to have a treat for you then. I hope you are a fan of doodling...
Wednesday, March 30, 2011
Friday is coming, do you know what that means? April Fools! I may have something special for you then...but you'll just have to wait and see. It involves some sound effects (which I have been listening to lately). Just a note: there is some fun music in our games!
Tuesday, March 29, 2011
Ta-ta for now!
Monday, March 28, 2011
It's Irish month, and Sonny Joon thought it would be nice to balance out these characters' outfits, unfortunately the leprechaun gnome doesn't like his new look. (The coatimundi will always look evil. They are after all, very fearsome creatures.)
The weekend puzzle was solved rather quickly! Here's how it was done: [Find the answer to every line and then re-arrange the answers in numerical order.] The answers are: [1. Dread Isle 2. Applegate (MHM) 3. Necklaces (CRE) 4. GPS (TOT) 5. Easter eggs 6. Rentaro (SAW) 7. Owen Spayder (STFD) 8. Nick Falcone (FIN) 9. Dungeness crabs (DDI) 10 Enrico Tazza (VEN) 11. Carousel (CAR) 12. Edgar Allan Poe (WAC) 13. Pawprints (DOG) 14. Teeth (CRY) 15. Ingrid Corey (CAR) 16. Ohm (CAR) 17. Ned Nickerson 18. Isis (ICE) 19. Six (SSH) 20. Loquat (CRY) 21. Antoinette (TRT) 22. Noisette (DAN) 23. Dave Gregory (SHA)] Read the first letter of every answer to get the following: [Danger on Deception Island].
Nice job, detectives!
Friday, March 25, 2011
Wow, only a few more weeks until we have had our 100th weekend puzzle! I'll be the one handing you over these puzzles, and I only hope to do as well as Novel has on updating you these past Fridays.
Here you go, click here for an enlarged version:
Thursday, March 24, 2011
Upon my arrival I heard the tail-end of an interesting conversation about ESRB ratings on older games, and something about comic books. Yeah, conversations in that corner are rather educational, so to speak.
One feature of the production department I noticed right away are the decorations. There's a lot of notes tacked up on their walls, here's an image; This one's from the Hardy Boys' Treasure on the Tracks DS game from a couple of years ago:
They also have pictures of one of their scripters posted everywhere. And I mean everywhere! There's a production department joke about it, too. His face is posted on the walls, a calendar, a life-sized poster called Jameolas (spelling debatable), is featured on mouse pads and even miniature-sized images on every key on the computer keyboard. It's awesome.
I'll have to drop by again because there's too much awesomeness to take in on one trip to Production. It could be overwhelming for some visitors. ;)
Hopping back to work,
Wednesday, March 23, 2011
~The final piece is on the left (because it's shiny)~
Congrats to the sleuths who cracked the weekend puzzle! It's pretty easy once you know what code is being used. In this case it was the [Templar Code]. Once you have all of the letters, read it top-to-bottom, left-to-right. It will say [Green with CAP envy].
Tuesday, March 22, 2011
Weekend puzzle still at bay? Yesterday's hint refers to an old code used by a secret group of knights, so to speak. Let's get code cracking! :)
Monday, March 21, 2011
Sad thoughts aside, I've been doing a little clutter organizing on my computer, along with some art cleaning. It's all in preparation for next month's specials, updates, downloads and everything else that might surprisingly pop up. We always try to remain one step ahead.
Take a look at this! This was left on my desk: a nicely wrapped package of 100% authentic (and heavy) red bricks. I learned this is a long-running joke between the Production and Marketing departments, something about when the cubicles got moved around. Now I get them, and I'm trying to find a reason to pass them on...or give them back. ^.^
Weekend puzzle hasn't been touched, yet? Here's a hint to push you in the right direction [The code is medieval.]
Friday, March 18, 2011
Good luck, sleuths! We'll be seeing you. ^.~
- Novel -
Thursday, March 17, 2011
I find it fascinating how there are so many hidden compartments, rooms, and hidden objects that people from the past have worked so hard to get a secret, yet Nancy is able to break in in a matter of minutes or hours. She finds things so quickly, I wonder how well Nancy would be able to create a secret compartment. With her knowledge and experience, I doubt many people would be able to discover those secrets.
Happy St. Patrick's Day!
Wednesday, March 16, 2011
Tuesday, March 15, 2011
Check it out, this is me in my Shadow Ranch get-up, complete with weird-shaped boomerangs in my holsters to defend myself from pesky coyotes.
Hip-hopping back to work.
Monday, March 14, 2011
We have a newly finished 3D puzzle that somebody put together (we aren't sure who the sneaky genius is who put in the last few pieces. I'm going to sniff them out, track them down and tell them that they almost got away with the last touches if they hadn't forgotten the missing spires). Congrats to them, though. This means I've got to find a new puzzle to bring in for us to do.
Congrats to the sleuths who cracked the weekend puzzle! Here's how it was done: [Find the missing letters to the song. The numbers direct you to the letter in the alphabet you need to move over to to get the correct solution.
Here are the missing letters: MEAETYDWKD]
[M move 1 right = N
E move 10 right = O
A move 2 right = C
E move 3 right = H
T move 15 right = I
Y move 4 right = C
D move 7 right = K
W move 8 right = E
K move 3 right = N
D move 15 right = S]
Answer: [No Chickens]
Ta-ta for now!
Friday, March 11, 2011
It's finally Friday. We've had one doozy of a week here! Lots of game testing, Shadow Ranch review-reading, and puzzle building. Speaking of which; Jackalope has created yet another masterpiece for you all to solve. Let's get to it.
Ho_e, hom_ on the r_nge
Wh_re the deer and the an_elope pla_.
where sel_om is heard a discouraging _ord
And the s_ies are not clou_y all day.
Over 220.127.116.11.18.104.22.168.3.15 End.
Good luck, sleuths! Stay awesome!
- Novel -
Thursday, March 10, 2011
Continuing yesterday's work of collecting images, today I came across a picture of a character whose face I don't remember looking this way. When I found it, I started laughing. See this:
Today has been a busy meeting day for many hard workers here. They have lots of planning, synchronising, debating, and creative topics to share with each other. While this is "very" serious business, I often hear laughter coming from the meeting room just down the hall. Think we enjoys meetings? I know I sure do. Even if I'm not in one, it sure is fun to here some laughter around the corner.
Hip-hopping to work,
Wednesday, March 9, 2011
Speaking of silly faces, look what I found while snooping in the kitchen (again): Glasses that look just like Helfdan's from Resorting to Danger! Perhaps these were the inspiration for them. I wonder if Novel would try them on...
Tuesday, March 8, 2011
Some of the research I get to do for these include searching our archives for screenshots and saved working files for the best quality image, playing selected areas of the game to find the missing images needed, and of course, learning about what you guys like and want. I often come across images I've never really noticed before that are hidden in the game. This is super fun research! Let me know what the best sort of avatars are, so I can be sure to make better ones in the future.
Check this out! I was snooping in the kitchen through a few boxes near the snacks (guilty me) and came across these cool masks:
Monday, March 7, 2011
Many good stories have good build-ups and climaxes that take our breath away and leave us asking for more after the story ends, it's what makes it so exciting. I remember reading a few Nancy Drew books where I'm anticipating the part where she gets caught in a suspenceful, thrilling chapter where she is snooping somewhere she shouldn't be, or is about to discover the final clue that would crack the case wide open. It's those moments I immerse myself into the story for, and it's also fun to live those moments, when we build up to the climax. I'm sure you all love the climax too, that is, when a new game comes out. We are currently working on the begining of the build-up, making sure our ducks are in a row and preparing to release them one-by-one. Keep a weather eye on the horizon! The build-up will eventually begin in front of your eyes.
Hooray for the sleuths who solved the weekend puzzle! This one was an easy one, of course.
First you [Find the character's corresponding first or last name.] Here's their correct names: [Foxworthy’s First = Emily (MHM)
Dave’s Last = Gregory (SHA)
John’s (glasses) Last = Grey (TRN)
Joon’s First = Sonny (SSH)
Randall’s First= Ollie (ICE)
Ned’s Last = Nickerson
Woodham’s First = Savannah (SAW)
Butterly’s First = Hugo (DAN)
Eustacia’s Last = Andropov (FIN)
Donal’s Last = Delany (HAU)
Spayder’s First = Owen (STD)
Lillian’s Last = Weiss (STD)
Joanna (striped shirt)’s Last = Riggs (SSH)
Richard’s (scientist) Last = Aiken (CRE)
Falcone’s First = Nick or Nicholas (FIN)
Elliot’s Last = Chen (CAR)
Rachel’s Last = Hubbard (WAC) ] And you take those name's [first letter to create this sentence: Eggs on Shadow Ranch] Ta-da!
Keep it real!
Friday, March 4, 2011
I hope everyone's had a great week. I see that Little Jackalope has managed to keep everyone up-to-date on all of the office distractions, and of course the latest on launches. We've been enjoying cake and cathedrals this week, so all-in-all it's been a pretty good one. Hopefully we'll have some great new surprises next week. ^.~
Time to test that sleuth-y brain of yours! This week's puzzle is pretty awesome, check it out.
John’s (glasses) Last
Joanna (striped shirt)’s Last
Richard’s (scientist) Last
That's all for this week, we'll see you on Monday! Good luck sleuths!
- Novel -
Thursday, March 3, 2011
The office kitchen puzzle that we are working on is coming rather slow, and no, it is not a castle. It is (like a few of you so cleverly figured out) the Notre Dame cathedral from Paris. It makes me think of Danger by Design, although we didn't get to visit it in the game. We love cool architecture. :)
For those of you following the Nancy Drew Radio Mysteries, the 4th episode was posted the other day! Check it out.
Hopping back to work!
Wednesday, March 2, 2011
It's been a day of reading reviews (yes, we do a lot of this reading), and catching up on some smaller, yet important tasks. For instance: I've been trucking away on some Secrets Can Kill Remastered and Shadow At the Water's Edge art pieces for some web sites that need thumbnails, screenshots, box shots and the like. Making sure each image is the right size and format requires good focus, a trait also very important to solving a case (and determining the correct culprit).
Some workers here at HI are good at focusing on one project at a time, while others (like me) work better when working on two or more at a time. I find it fascinating how Nancy can take every aspect of a case and connect its dots to make sense of all random thoughts, clues, and twists, making everything connect. She seems to think and focus on everything often at once, which is necessary, definitely a multi-tasker and multi-thinker!
Keep it real, savvy?
Tuesday, March 1, 2011
Other random thoughts include:
1. Upload the last of the game trailers
2. Think about the newsletters
3. Eat a cookie
4. Eat another cookie
5. Put together a few thumbnails
6. Doodle pictures all over Novel's calendar on the wall
7. Make a bookmark or two, maybe a third for fun
8. Read the dare to play blog posted today
9. Don't get distracted by the puzzle in the kitchen