On to a quick weekend puzzle, I'm sure you could solve this in a matter of moments. Our lead QA tester was able to get it in 25 seconds. ;)
~Little Jackalope~



This is a day for more treats here in the office. Today we celebrated two of our artist's wedding by having red velvet cake and cheesecake, yum! (And congrats to the awesome happy couple!!)
I've got a few more pictures to share with tomorrow, when the weekend puzzle goes up. Stay tuned!
Check it out on our trailers page, and our YouTube Channel! What do you think? Better than the teaser trailer, right? ;)
When you are done, the 2nd is first with a (,) at the end.
The teaser is up on our website and also on our YouTube Channel (by the way, I suggest subscribing, it's the fastest way of knowing we have a new video. The official trailer is currently being worked on *wink*).
We have an exciting week planned coming up, and this is my reminder for you to prepare: if you haven't signed up yet, head over to our home page and subscribe to our email newsletter! If you've missed the older ones, check out our Newsletter Archive. (Are you ready to see some of our secret projects?)
Mama otter (on the right) and her two babies were rolling around getting a dust bath. They would toss and turn in that mound of dirt until the mama and one baby decided to return to the water. The second baby hung out for a bit longer, his face was so cute when he stopped to realize he was all alone. (He soon returned to the water where was was rejoined with the family).
Cathy had a huge whiteboard propped up on her desk next to her computer! This looked pretty intense! On it was written/drawn a layout of our next game. This mapping is what connects every puzzle, conversation, cinematic, and inventory availability of the game play. Without proper organization and mapping, the game would have several story, puzzle, conversation, and other glitches, or bugs as we call them.