The artists are cranking away at a big deadline this Friday and so they have their eyes and minds focused on completing all their projects. A few programmers are busy solving the puzzle of "how to create this tricky puzzle in this scene" and putting it all together to make everything work properly. The writer and designer are polishing up last designs and dialogue, while at the same time beginning the early stages of the following game. Our Lead Tester is preparing for next week's tester training and of course, for heavy game testing. The sales and marketing team is planning, scheduling and cleaning up things to get ready for the early work of our next game launch (kind of like spring cleaning before adding new furniture).
~Artist's Row at night~
~Little Jackalope~
2 comments:
I try to play ALL OF THEM:)
Syd
I go back and play my stash of favorites, including: "Secret of the Old Clock," "Ransom of the Seven Ships," and "Shadow at the Water's Edge," which I thought won the prize for great dialogue until Alibi in Ashes came out.
Oh, I also love the Dossier games and would welcome a new one.
-- Sara J
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