Since our discussion is still top secret, I can share with you a little of the name game process from our last title: Tomb of the Lost Queen.
In the middle of making a game (oh perhaps 3/4 of the way in the game building process), we get the leads and design team together in the main conference room. Our designer briefs on the next story synopsis and together with the writer points out what the mystery emphasis is. (For TMB it was the curse and trying to find the lost queen.
We begin with significant key words (not all are shown):
- Hunt for the Lost Tomb
- Wrath of the Ancient Amulet
- Tomb of the Lost Queen
- The Search for the Lost Tomb
There aren't any photos to help the topic of this post out, but I will include one for good measure:
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