I had a nice chat with a fellow artist about artsy things in the games. There are so many different ways of looking at a map; click and drag such as the miniature mausoleum in The Crystal Skull, driving around with a bird's eye view like in Secret of the Old Clock and Trail of the Twister, point-and-click like in The Haunted Carousel (among others), or highlighted locations with a transition image such from Secret of the Scarlet Hand or Danger by Design. Is there a particular way you like to travel? After walking forever in the tunnels of Danger on Deception Island, I'm glad that we players can enjoy quicker get-around options.
~Check out this old map design from CAR~
Weekend puzzle concerning The Captive Curse is tomorrow!