I've heard some people in the office have been testing early game builds, which is exciting. (This is when much of the art is finished and it is then put together like a puzzle, then we see if it works). It is a motivation to imagine every task of ours as a challenging puzzle, it makes the more tedious jobs more fun. Sometimes an art project is a timed puzzle, documenting is like creating a story, and file management is like sorting the books in Danger on Deception Island. This might sound silly, but that's how I sometimes perceive my tasks on my to-do list.
Speaking of puzzles, our lead tester mentioned my putting up an image of our office puzzle, found in the kitchen. It is going to be a 3D castle, but we are a long ways from it becoming... not flat. Here's a quick peek of the entrance. As you cannot tell, there is nothing much more completed than this part:
You super sleuths solved that weekend puzzle zippy fast! Guess we'll conjur up something weirder or harder for you next time.
Ta-ta for now,
~Little Jackalope~



Can you identify which game this was from? I realized that there are several more inventory items that were collected in the games that often we don't notice. These mysterious items are the victims of Nancy-takes-then-gives-right-back events. We earn them, but immediately following is the part when we have to pass it along to another character or place. I personally like collecting a ton of stuff in the games, instead of losing my inventory. I suppose losing some for a purpose makes us sometimes feel accomplished, like putting a puzzle piece into the wall in order to solve it.
Other than that, it's Monday and schedules are getting arranged and re-arranged according to our task lists. Besides the part where I smelled something burning in the kitchen, and noticed that someone else had raided the unopened juice box case, it's been a mellow, quiet day. Maybe someone will stir up some mayhem later...just for talk. 
A real-live phone charm from Japan! I've had it for a year because I didn't know what it was and I couldn't read the katakana characters on the wrapper until now. As Yumi would say, "It's a phone charm! You can't not have one." Discovering new things like this at the office is always fun.
I should begin a list of bonus and fun stuff like this to add to our Easter egg wish list. Who knows, maybe someone will leave a secret message or Easter egg clue in a future game this year. Time to brainstorm!